Image Settings
Configuring image-specific properties of the NSliceImage component
Image Settings
Overview
Works just like the default uGUI Image component.
Details
- Color: Sets the tint color applied to the image.
- Material: Selects the material used to render the image.
- Pixels Per Unit Multiplier: Multiplies the sprite’s base PPU (displayed below for reference). For example, if a sprite’s PPU is 100 and you set the multiplier to 3, the effective PPU becomes 300.
- Raycast Target: Toggles whether this image can receive raycast events.
- Raycast Padding: Adds padding (in pixels) around the image for raycast detection.
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