Image Settings

Configuring image-specific properties of the NSliceImage component

Image Settings

Overview

Works just like the default uGUI Image component.

Details

  • Color: Sets the tint color applied to the image.
  • Material: Selects the material used to render the image.
  • Pixels Per Unit Multiplier: Multiplies the sprite’s base PPU (displayed below for reference). For example, if a sprite’s PPU is 100 and you set the multiplier to 3, the effective PPU becomes 300.
  • Raycast Target: Toggles whether this image can receive raycast events.
  • Raycast Padding: Adds padding (in pixels) around the image for raycast detection.