Professional Unity Tools
Battle-tested assets designed to accelerate your Unity development workflow

N-Slicer
Next-Gen Sprite Slicing Beyond 9-Slice
A complete replacement and improved version of 9-Slicing sprite slicing solution. Slice sprites with any N×M grid configuration and independent cell control.
N-Slicer Features
Slice to any N×M grid
Say goodbye to the rigid 3×3 setup—define as many rows and columns as you need.
Control each cell independently
Mark corners, edges or centers as fixed, stretchable on one axis, or fully scalable.
Drag-and-drop workflow
Create an NSliceData asset in one click, then preview and tweak your grid live.
Seamless UI & 2D support
Use the NSliceImage for uGUI canvases or NSliceSpriteRenderer on SpriteRenderers.
Zero code required
All slicing is done via intuitive editor panels with a simple C# API for power users.
Complete compatibility
Complete UGUI support, 2D support, and compatible with sprite atlas.
NOPE-PRO
Fastest Railway-Oriented Programming with Visual Debugger
Revolutionary error handling and null safety for Unity development. Build robust, maintainable applications with Railway-Oriented Programming patterns, complete with visual debugging tools.

NOPE-PRO Features
Result<T, E> Types
Explicit error handling without exceptions. Make failures part of your type system.
Maybe<T> for Null Safety
Eliminate null reference exceptions with optional value types that are compile-time safe.
Railway-Oriented Programming
Chain operations elegantly with automatic error propagation and success path optimization.
Visual Flow Debugger
See your code execution in real-time with beautiful visual debugging tools and F9 overlay.
Async/Await Integration
Seamless integration with UniTask and Unity's Awaitable for modern async programming.
Zero Runtime Overhead
Struct-based design with zero allocations and minimal performance impact in production.
Open Source Projects
Free and open source Unity packages and tools
Unity-NOPE
The fastest functional programming library for Unity – the easiest and quickest way to handle exceptions and null values.
Unity-WebViewRpc
Unity WebView RPC provides an abstraction layer that allows communication between the Unity client (C#) and WebView (HTML, JS) using protobuf, similar to gRPC.