Unity Assets
Professional tools to supercharge your game development

N-Slicer
Next-Gen Sprite Slicing Beyond 9-Slice
A complete replacement and improved version of 9-Slicing sprite slicing solution. Slicing is now possible with any number of slices, not just 9.
Key Features
Slice to any N×M grid
Say goodbye to the rigid 3×3 setup—define as many rows and columns as you need.
Control each cell independently
Mark corners, edges or centers as fixed, stretchable on one axis, or fully scalable.
Drag-and-drop workflow
Create an NSliceData asset in one click, then preview and tweak your grid live.
Seamless UI & 2D support
Use the NSliceImage for uGUI canvases or NSliceSpriteRenderer on SpriteRenderers.
Zero code required
All slicing is done via intuitive editor panels with a simple C# API for power users.
Complete compatibility
Complete UGUI support, 2D support, and compatible with sprite atlas.
Open Source Projects
Free and open source Unity packages and tools
Unity-NOPE
The fastest functional programming library for Unity – the easiest and quickest way to handle exceptions and null values.
Unity-WebViewRpc
Unity WebView RPC provides an abstraction layer that allows communication between the Unity client (C#) and WebView (HTML, JS) using protobuf, similar to gRPC.