Debugging

Tools for troubleshooting NSliceImage components

Debugging NSliceImage

Overview

Debug View

This option is a special feature. You (probably) won't need to use this in a shipped game.

When enabled, each tile is tinted with a unique color so you can clearly see how your slices are laid out. This is purely for development/debugging to help you verify slice boundaries. Enabling Debug View may negatively impact runtime performance, and you cannot customize the tint colors.