Quick Start

Getting started with N-Slicer in Unity

Quick Start

UI

  • N-Slicer can be used with both uGUI-based UI and regular 2D objects.
  • Let's start by using it in UI.

Creating NSliceImage

  • NSliceImage is similar to the Image component in uGUI.
  • Create an NSliceImage by right-clicking in the hierarchy window -> UI -> Image - N-Slice.

NSliceImageCreation

NSliceImageCreated

  • The inspector window of the created object looks like this:

NSliceImageInspector

  • You can input an N-Slice Data object into the N-Slice Data field, or if you don't have any N-Slice Data yet, you can create one by clicking the Create New button below. Since we don't have any N-Slice Data yet, let's create one by clicking Create New.
  • When you click the Create New button, a screen for creating a Sprite will be displayed. Find and click on the desired sprite in this screen. (Note: The sprite must have its Texture Type set to "Sprite (2D and UI)" and Sprite Mode set to "Single".)

SpriteImportSettings